

 WIND
WIND 10
                            10Dragunity Arma Gram
- ATK: 
- 2900 
- DEF: 
- 2200 
You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.


 WIND
WIND 8
                            8Dragunity Arma Leyvaten
- ATK: 
- 2600 
- DEF: 
- 1200 
You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard, except "Dragunity Arma Leyvaten", and equip it to this card. When this card is sent to the Graveyard by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the Graveyard, and Special Summon that monster from the Graveyard.


 WIND
WIND 6
                            6Dragunity Arma Mystletainn
- ATK: 
- 2100 
- DEF: 
- 1500 
You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.


 WIND
WIND 4
                            4Dragunity Dux
- ATK: 
- 1500 
- DEF: 
- 1000 
Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.


 WIND
WIND 4
                            4Dragunity Legatus
- ATK: 
- 1800 
- DEF: 
- 1200 
If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.


 WIND
WIND 3
                            3Dragunity Legionnaire
- ATK: 
- 1200 
- DEF: 
- 800 
When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.


 WIND
WIND 4
                            4Dragunity Militum
- ATK: 
- 1700 
- DEF: 
- 1200 
Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.


 WIND
WIND 5
                            5Dragunity Primus Pilus
- ATK: 
- 2200 
- DEF: 
- 1600 
When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip it with 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck.


 WIND
WIND 4
                            4Dragunity Senatus
- ATK: 
- 1800 
- DEF: 
- 600 
You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.


 WIND
WIND 1
                            1Dragunity Tribus
- ATK: 
- 500 
- DEF: 
- 300 
When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the Graveyard.


 WIND
WINDDragunity Knight - Romulus
- ATK: 
- 1200 
- LINK-2 
Link Arrow:
 Bottom-Left
 Bottom-Left
 Bottom-Right
 Bottom-Right
2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


 WIND
WIND 10
                            10Dragunity Knight - Areadbhair
- ATK: 
- 3300 
- DEF: 
- 3200 
1 "Dragunity" Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.


 WIND
WIND 10
                            10Dragunity Knight - Ascalon
- ATK: 
- 3300 
- DEF: 
- 3200 
1 "Dragunity" Tuner + 1+ non-Tuner monsters You can banish 1 "Dragunity" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Dragunity Knight - Ascalon" once per turn.


 WIND
WIND 8
                            8Dragunity Knight - Barcha
- ATK: 
- 2000 
- DEF: 
- 1200 
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card.


 WIND
WIND 6
                            6Dragunity Knight - Gae Bulg
- ATK: 
- 2000 
- DEF: 
- 1100 
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase.


 WIND
WIND 6
                            6Dragunity Knight - Gae Dearg
- ATK: 
- 2400 
- DEF: 
- 800 
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.


 WIND
WIND 7
                            7Dragunity Knight - Gormfaobhar
- ATK: 
- 2600 
- DEF: 
- 2300 
1 "Dragunity" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Dragunity" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of "Dragunity Knight - Gormfaobhar" once per turn.


 WIND
WIND 7
                            7Dragunity Knight - Trident
- ATK: 
- 2400 
- DEF: 
- 1700 
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, you can send up to 3 cards you control to the Graveyard to look at your opponent's Extra Deck and send an equal number of cards from there to the Graveyard.


 WIND
WIND 6
                            6Dragunity Knight - Vajrayana
- ATK: 
- 1900 
- DEF: 
- 1200 
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the GY; double this card's ATK until the end of this turn.


 WIND
WIND 6
                            6Dragunity Knight - Luin
- ATK: 
- 1200 
- DEF: 
- 1900 
1 "Dragunity" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 "Dragunity" monster in your GY; equip it to this card. If this card is sent to the GY: You can target 1 "Dragunity" monster you control; equip this card to that target. It gains 1000 ATK/DEF. You can only use each effect of "Dragunity Knight - Luin" once per turn.


 WIND
WIND 2
                            2Dragunity Aklys
- ATK: 
- 1000 
- DEF: 
- 800 
When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.


 WIND
WIND 1
                            1Dragunity Brandistock
- ATK: 
- 600 
- DEF: 
- 400 
While this card is equipped to a monster, that monster can attack twice during each Battle Phase.


 WIND
WIND 1
                            1Dragunity Corsesca
- ATK: 
- 800 
- DEF: 
- 700 
This effect can only be activated while this card is equipped to a monster. If the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.


 WIND
WIND 2
                            2Dragunity Couse
- ATK: 
- 1000 
- DEF: 
- 200 
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.


 WIND
WIND 3
                            3Dragunity Darkspear
- ATK: 
- 1000 
- DEF: 
- 1000 
Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.


 WIND
WIND 3
                            3Dragunity Guisarme
- ATK: 
- 600 
- DEF: 
- 1600 
When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. If this card is currently equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn.


 WIND
WIND 2
                            2Dragunity Partisan
- ATK: 
- 1200 
- DEF: 
- 800 
When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner monster.


 WIND
WIND 2
                            2Dragunity Phalanx
- ATK: 
- 500 
- DEF: 
- 1100 
Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.


 WIND
WIND 3
                            3Dragunity Pilum
- ATK: 
- 1400 
- DEF: 
- 1000 
When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster can attack your opponent directly. When you do, Battle Damage inflicted to your opponent (by the equipped monster) is halved.


 WIND
WIND 2
                            2Dragunity Remus
- ATK: 
- 800 
- DEF: 
- 800 
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.


 Spell
Spell Continuous
                        ContinuousDragon Mastery
Each monster you control that is equipped with a "Dragunity" monster(s) gains 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type "Dragunity" monster from your hand.


 Spell
Spell Field
                        FieldDragon Ravine
Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


 Spell
Spell Equip
                        EquipDragunity Divine Lance
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.


 Spell
Spell Continuous
                        ContinuousDragunity Draft
When this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.


 Spell
Spell Normal
                        NormalDragunity Glow
Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.


 Spell
Spell Quick
                        QuickDragunity Whirlwind
If only your opponent controls a monster: You can Special Summon 1 "Dragunity" Tuner and 1 Winged Beast "Dragunity" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only "Dragunity" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 "Dragunity Whirlwind" per turn.


 Trap
Trap Normal
                        NormalDragunity Legion
You can activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turn, except "Dragunity" monsters. ● Target 1 "Dragunity" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. ● Target 1 "Dragunity" monster you control; equip that target with 1 "Dragunity" monster from your GY. You can only use this effect of "Dragunity Legion" once per turn.


 Trap
Trap Counter
                        CounterDragunity Oubliette
When your opponent activates a Spell/Trap Card while you control a "Dragunity" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 "Dragunity" monster, you can have 1 "Dragunity" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 "Dragunity Oubliette" per turn.


 Trap
Trap Normal
                        NormalIce Dragon's Prison
Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


 Trap
Trap Normal
                        NormalSynchro Ejection
Select 1 face-up Synchro Monster your opponent controls and remove it from play. Then, your opponent draws 1 card.
 
                        











































